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  F.E.A.R.Demo For Xbox 360 Invades Xbox Live - Official
  Posted by: Ronnie on 09-27-2006 @ 09:37
This News Item has been viewed 4,961 times
Sierra Entertainment today announced that the single-player demo for the Xbox 360 version of the award-winning F.E.A.R. (First Encounter Assault Recon) is now available via Xbox Live.

F.E.A.R. is a paranormal action thriller presented entirely in first person. An unprecedented adrenaline rush of close quarters combat seamlessly melded with the spine-tingling, shocking intensity of the paranormal unknown.

Already a critical and commercial smash on the PC, F.E.A.R. brings a new level of FPS game play to Xbox 360 with brand new single-player content designed to immerse the player deeper in the world of the F.E.A.R. team, as well as brand new multiplayer content created to fully utilize Xbox Live.

Developed by Day 1 Studios in conjunction with Monolith Productions, F.E.A.R. is an intense first-person close-quarters combat experience with rich atmosphere and an engaging, paranormal horror storyline.

F.E.A.R. ships for Xbox 360 during November of 2006.



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The following comments are owned by the user that posted them. F.E.A.R. Files is not responsible for their content.

Total comments: 3 | Last comment: 10-22-2006 at 22:02

 #1 - Really? Do PC gamers care? - 10-02-2006 at 12:01
SilentxxHeaven
From: (PA)
Joined: October 2nd, 2006
Posts: 1
***** 360.
Nuff said.
n00bs

 #2 - 10-06-2006 at 20:37
llGll
From: (Ontario!)
Joined: October 11th, 2005
Posts: 879
yes, i care

 #3 - @ #1 - 10-22-2006 at 22:02
SlyCell
Joined: December 29th, 2004
Posts: 69
I'm pretty sure that this site pertains to F.E.A.R., and F.E.A.R. news. Just not exclusive to PC.

Anyways, I played the demo, and was kinda disappointed. The bloom effects are great, though. But the textures look like they're set to medium-low settings, and a lot of effects were just... inconsistent. (When I blew up the fire extinguisher, 2 out of 3 times there was no puff of white smoke/chemicals)

I was pleased with the ragdolls, though. They didn't get stuck in walls or anything. Not even once.



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