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F.E.A.R. Downloads > Mods > Weapons:
Ripp Weapons Mod (v0.01)
Filename: ripp_weapons_mod_v0.01.rar


Size:
Version:
Developer:
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Date Added:
Type / Category:
6.78 MB
v0.01
ripp
8374
06-15-2006
Mods > Weapons


Average User Rating: 6.4
Number of Votes: 30
Related Files:
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Ripp Weapons Mod (v0.01) - File Description  


Description:
This is a modification to all the current weapons in FEAR. It replaces current weapons with new ones as well as adds new player attributes.



Ripp Weapons Mod (v0.01) - File Download Options  

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Ripp Weapons Mod (v0.01) - Readme  
Readme File:
FEAR Ripped Weapons Mod v0.01
------------------------------------

Title : Ripped Weapons Mod
Version : 0.01
Release Date : 4-27-06
Filename : RipMod
Type : All Game Modes - Weapons modification
Author : Ripp
Email Address : jwal2551@comcast.net


Construction
------------
Program used : FEAR sdk tools
Base : This is a modification to all the current weapons in FEAR.
The weapons have been changed as follows,

1.> Pistols -Changed strength and added some effects.
2.> Shotgun -Changed to FireSlug, shoots fireballs now.
3.> SMG -Changed to BetaBlaster1000, energy weapon similar to a plasma pulse gun.
4.> Assault Rifle -Modified strength and upped clip size.
5.> Penetrator -Changed to spike cannon, added fx , adjusted strength.
6.> Asp -Upped ammo amounts for clips.
7.> Cannon -Changed to Grenade Launcher, fires standard grenades.
8.> Plasma -Adjusted strength added fx.
9.> Missile Launcher -Heat seeking capability. Modified strength.Upped ammo amounts for clips.

Other Mods included- changed the speed of players and jumping ability to speed things up

some texture changes and text etc. also.

All weapons selectable at loadout screen

Some weapons are complemented by different additional weapons
at startup. some give prox mines, some give more frag grenades,
some remote bombs in addition to the selected weapon.

Installation
------------
Enclosed is a .bat file and an ArchConfig file, place both of these in your C:\Program Files\Sierra\FEAR
directory, as well as the RipMod.Arch00
use the RipMod.bat to run the game with this mod. Without having to modify your Default.archcfg.

If this bat does not work, fall back on the following instructions,

Place the RipMod.Arch00 in your FEAR directory (C:\Program Files\Sierra\FEAR)
Next modify the Default.archcfg found in the FEAR directory to add the RipMod.Arch00 to it.
To do this you can open the Default.archcfg using wordpad or notepad, be sure to change the attributes
in the Default.archcfg's properties, uncheck the read only box so you can save it after making changes.


My Thanks Goes to These People:
-------------------------------
VMan (for all the help and patience !!!)


Ripp Weapons Mod (v0.01) - User Comments  
The following comments are owned by the user that posted them. F.E.A.R. Files is not responsible for their content.

Total comments: 13 | Last comment: 10-06-2008 at 17:20

 #1 - 07-12-2006 at 15:41
Alll
From: (Oakville)
Joined: March 5th, 2006
Posts: 20
No screenies no downloadies

 #2 - 08-07-2006 at 07:35
Killerdude_GER
From:
Joined: August 7th, 2006
Posts: 63
I can't install that stpid mod.
I tried it and now i must deinstall Fear and istall it again to play it.
I'm Aaargh!!!

 #3 - 09-14-2006 at 23:51
Bender5340
Joined: September 14th, 2006
Posts: 3
meh, it kinda just makes the weapons oveerpowerfull. In my opinion it makes it too easy. Still, nice FX so I give you one and a half thumbs up.

 #4 - Sweet - 11-08-2006 at 18:52
Fearce1000
From:
Joined: November 8th, 2006
Posts: 14
Sweet i always loved the Penatrater now i love it more sweet mod

 #5 - 11-15-2006 at 15:13
patrickbateman
From: (California)
Joined: October 31st, 2006
Posts: 13
screen shots would be nice

 #6 - help me - 01-01-2007 at 15:43
gaara_is_the_best
Joined: January 1st, 2007
Posts: 1
how do i get it to work

 #7 - 04-20-2007 at 23:15
fragen
Joined: April 20th, 2007
Posts: 1
Got it installed, but it doesn't work. Invalid ID String Error Roll Eyes (sarcastic)

 #8 - 07-23-2007 at 13:12
Xoron
From:
Joined: April 6th, 2007
Posts: 78
screenies dude Roll Eyes (sarcastic)

 #9 - 08-25-2007 at 22:46
Colonists
Joined: July 30th, 2007
Posts: 102
I would prefer a 'realistic' weapon mod, that is, no fire slug from a shotgun!!
Others are ok though

 #10 - 10-28-2007 at 18:45
jinx0037
From: (hilton)
Joined: October 28th, 2007
Posts: 1
i need help any1 got xfire mines gmjinx
how do u get these maps on the actual game
help me out if u no how 2

 #11 - not working - 11-17-2007 at 23:42
DarkReaperKing
From:
Joined: June 24th, 2007
Posts: 8
it not working + i only got 1 file not 2 file

 #12 - I like it - 03-28-2008 at 12:12
Anthonysss
From: (Niagara Falls, New York)
Joined: December 16th, 2004
Posts: 35
I like this mod. It makes the game super-fun for all those people out there. This unbalances the game only a bit, but it's good to have a modification (love the fire-slug from the shotgun). I also just love the Sub-Machine Gun because it shoots out those shock projectiles (skeleton party, anyone?).

 #13 - @1 - 10-06-2008 at 17:20
stkiller
From: (california)
Joined: April 17th, 2007
Posts: 243
then don't dl, stop being one of those brainless non-imanganary people that need screens, be happy there is a file at all, i mean no graphic changes, its just a overpowered weapons mod, thats it, no screens needed, PONED.



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